Close Menu
Philstar Tech
    • Deals
    • Contact Us
    • About Us
    Philstar Tech
    • Home
    • All Post
    • News
      • Features
    • Tech @Life
    • Reviews
      • Fitness
      • Laptops
      • Mobility
      • Smartphones
      • Wearables
    • Opinion
    Philstar Tech
    Home » Videogame hype culture isn’t what it used to be
    Games

    Videogame hype culture isn’t what it used to be

    Matthew ArcillaBy Matthew ArcillaAugust 28, 20243 Mins Read
    Facebook Twitter Pinterest LinkedIn Tumblr Email
    Share
    Facebook Twitter LinkedIn Pinterest Email

    There’s something I noticed at Gamescom’s Opening Night Live. Fewer memes, less spam in the chat. It’s just a feeling mind you, not an empirical observation, but the enthusiasm and energy that greets a week long series of videogame press conferences isn’t what it used to be. Whether its the mid-year Summer Games Fest or the end of the year Game Awards, it feels like a cultural malaise for games.

    And I don’t think it’s because we’re all older and the online culture is a lot more complicated than it used to be. While it’s true that the hope for a new Half-Life or Metroid is no longer the unifying force that it used to be, I don’t think it has anything to do with the fracturing of our attention across an increasing number of brands, fandoms, franchises and IP either.

    One could say that the decreased number of memes and spam in stream chat is the first sign of the end times for AAA hype culture. Don’t get me wrong, I shed no tears for people turning comments sections and live chat into incessant cries of “Silksong release date when????” or “Bring back Dino Crisis” or “Need for Speed Most Wanted remake???” But that used to be a defining feature of these events. In their place are snark, disenchantment and skepticism facing every announcement.

    My first instinct was to believe that we’ve sort of hit a marketing dry spell, the time before a few big things are just around the corner to get everyone energized again. But that seems at odds with the fact that marketing for videogames is in a constant fever pitch. We already know that Grand Theft Auto 6 and the next Monster Hunter are real things, and that new installments of major tentpole franchises like Resident Evil and Persona are simply inevitable.

    And sure, there are now more videogames are launching every year than the human mind can contain. (Last year saw over 12,000 games released on Steam, more than all of the years between 2004-2016 combined.) So maybe it’s harder to focus our attention on just a handful of hyped titles. But there’s also the fact that the biggest releases take longer to make. Indies and other smaller productions provide meaningful experiences to while away the months, but in the end, many are left waiting.

    Worse still, between the spiraling costs of game development and the lengthy production cycles, there’s simply more riding on every big project, turning them into make or break affairs. That’s a death knell for experimentation and creativity. It used to be that big studios like Rockstar, Valve, id Software would take a new risk every other year or so. Now they’re all playing safe with releases that are subject to monthly executive review and focus tested to death over the course of several years.

    Sure, the biggest announcements of Gamescom like Indiana Jones and the Great Circle and Civilization 7 seem closer to reality than anything else announced earlier this year. But the likes of Dying Light: The Beast and Borderlands 4 seem like the latest in another round of nebulous announcements. Anecdotally speaking, I’ve asked two dozen different folks about these games and most aren’t holding their breath, keeping their eyes focused on what’s actually coming out before Christmas.

    The biggest videogames take too long for us to get excited about anymore, and between collapsing studios, massive layoffs and declining creativity, it’s a symptom of worse things to come.

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Matthew Arcilla

    Matthew was abandoned in Virra Mall in the early 90s and subsisted on a diet of sugar cane juice, Magoo’s Pizza and DOS games. After successful rehabilitation at the turn of the century, he managed to become a veteran editor of various online and print publications. His coverage of videogames has appeared in GMA Network News, 8List, Too Much Gaming and Sirus Gaming.  

    Related Posts

    Let the digital bulls run: How tech can finally wake up our capital markets

    January 9, 2026

    Why connectivity is no longer a luxury—it’s the new face of bayanihan

    January 9, 2026

    When law students turn to Reddit for advice

    January 7, 2026

    Most Popular

    A coworking space for tech nerds exists in BGC

    January 12, 20262 Mins Read

    Apple Creator Studio launches in the Philippines, starts at P399 a month this January 29 2026

    January 15, 20262 Mins Read

    Productivity redefined with Copilot+PC

    December 29, 20253 Mins Read

    HONOR X9d review: beyond the durability hype, a new standard in “midrange” capability

    January 9, 20265 Mins Read

    Yes, you can still use Google on a HUAWEI phone. I tried it. Here’s what actually works

    July 29, 20254 Mins Read

    Here’s where you can officially buy the Nintendo Switch 2 in the Philippines (with 2 years warranty perks to match)

    July 8, 20253 Mins Read

    Latest

    Gushcloud International deepens MENA reach with majority acquisition of TalentPlus Dubai, Strengthening Regional Scale, and Global Creator Monetization

    By PhilSTAR Tech TeamJanuary 19, 20264 Mins Read

    The iPad is the best tool for making royalty-free music, even for beginners

    By Jayvee FernandezJanuary 19, 20264 Mins Read

    ASUS debunks RTX 5060Ti, RTX 5070Ti discontinuation rumors

    By Jianzen DeananeasJanuary 19, 20262 Mins Read

    The “AI Experiment” is Over: How Asia’s tech leaders are actually spending money in 2026

    By Jayvee FernandezJanuary 15, 20263 Mins Read

    Lenovo levels up CES with Legion Pro Rollable Concept and latest gaming devices

    By PhilSTAR Tech TeamJanuary 15, 202614 Mins Read

    Filipinos are most patient online to wait, until it becomes unreasonable

    By PhilSTAR Tech TeamJanuary 15, 20264 Mins Read
    Copyright © 2026 Philstar Tech | Powered by The Philippine STAR

    Type above and press Enter to search. Press Esc to cancel.