Let’s play pretend for a second: what if Nintendo suddenly decided to move all Nintendo Switch manufacturing from China, Japan (and well, the rest of the world) to the United States? Would that be a game-changer—or just game over for affordability? Turns out, it’s a little more complicated than “just make it here.”
For reference, let’s use the original Nintendo Switch as pricing has already been set in stone for several years.
China vs USA: manufacturing showdown
Here’s the raw math: building a Switch in China costs Nintendo somewhere around $170–$185 per unit, even with tariffs. If they moved that same assembly line to the U.S., the cost jumps to $221–$231. That’s before marketing, logistics, and retail markup. So why the big gap?
Labor and Assembly: The heart of the difference
In China, factory workers earn around $2.50/hour. In the U.S., an electronics line worker averages $20–25/hour. Multiply that over 100,000 units, and the payroll math writes itself. China’s manufacturing hubs are also finely tuned machines—decades of experience, just-in-time logistics, entire cities built around making connectors, chips, or batteries. America’s catching up, but the infrastructure and supply chains aren’t there yet for high-volume consumer tech.
The global components nobody talks about
Even if Nintendo (or Apple or Dell) assembles devices in the U.S., most of the parts still come from abroad:
- Chips – Made by TSMC in Taiwan, Samsung in Korea, and some by Intel (but often packaged/tested overseas).
- Screens – BOE (China), Sharp (Japan), Samsung (Korea).
- Memory & Storage – Samsung, SK Hynix, Micron.
- Batteries – China or South Korea.
- Capacitors, resistors, sensors – Mostly Japan, China, Taiwan.
Yes, Intel is American, but even their chips travel through Malaysia or Vietnam for assembly and testing.
So what would it cost you?
If Nintendo built the original Switch entirely in the U.S., it could retail at $349–$369, up from the current $299. That’s a price bump not everyone would accept—especially for a platform nearing the end of its life cycle.
And now that the Nintendo Switch 2 has officially been announced for $449.99 USD, with a Mario Kart World Bundle at $499.99, we’re already seeing how newer hardware—built during a time of tighter supply chains and shifting tariffs—pushes the price ceiling even higher. Add accessories like the $79.99 Pro Controller or $89.99 Joy-Con 2 pair, and it’s clear the next-gen Switch isn’t just a performance upgrade—it’s also a reminder of how global economics and geopolitics shape what ends up in your living room.
Let’s Pretend We’re Building a Nintendo Switch!
We need all these parts:
Part | Made in China ($) | Made in USA ($) |
---|---|---|
Screen | $25 | $30 (imported) |
Battery | $10 | $12 (imported) |
Plastic Shell | $5 | $7 |
Joy-Con Controllers | $20 | $25 |
Computer Brain (CPU, GPU) | $40 | $45–50 |
Memory (RAM + storage) | $35 | $38–40 |
Screws, buttons, glue, etc. | $5 | $6 |
Putting it all together (labor) | $6 | $45 |
Shipping + Box | $5 | $3 |
Extra taxes (tariffs) | $15–30 (for China) | $0 (USA-made) |
Total Cost to Make One Switch
Country | How Much to Make One |
---|---|
China | $170–$185 |
USA | $221–$231 |
What Would It Cost in the Store?
Nintendo wants to make a little money, too!
Country Made In | Price in Store |
---|---|
China | $299 (normal price) |
USA | $349–$369 |
Takeaway: globalization isn’t a buzzword, it’s the backbone
Whether you’re holding a Switch, a Switch 2, or a smartphone, you’re really holding a tiny world tour in your hands. And for better or worse, that’s not changing anytime soon.
This article was written with support of research data crunched with ChatGPT.